Elisa Ossino is an architect and designer. Sicilian, she trained in Milan, where she studied at Politecnico di Milano.
In 2006, she founded Elisa Ossino Studio, focusing on residential and retail interiors, product design, art direction and set design. Her work combines geometric abstraction, monochromes, metaphysical and surrealist references, creating a coherent and allusive relationship between light, objects and space, identified by the strong feature of her sign. To inspire Elisa’s compositional style is a figure of scenic suspension, recurring in the weightless design of each intervention. Essential lines and geometries are the distinctive features of her design designs, giving to the space they are located in a deep scenographic feeling.
Her works have been published in Italy and abroad and exhibited in prestigious locations and galleries. In 2016, some of her design projects were exhibited at “W-Women in Italian Design” for the 9th edition of the Triennale Design Museum. Over the years she has received several national and international awards including the EDIDA 2020 – Elle Deco International Awards – with Balnea designed for Salvatori winning ‘Best bathroom’; in 2019 and 2020 she was included among the ‘Top 100 Interior Designers of the year’ by AD.
Next to her Studio activity, Elisa Ossino pursues a research that brought her to create together with other partners, in 2004, a kids design brand, Nume, for which she designed the furniture collection. In 2010, she set up with others Officina Temporanea, a project that connects design and artistic expression, identifying social issues as one of the main areas of interest. In 2019 she co-founded H+O, a brand dedicated to surface design, exhibitions and multidisciplinary installations that explore new languages for interiors and contemporary lifestyles. The same year she inaugurated the apartment gallery located in the historic Brera district of Milan.
Since 2016 she has been teaching at the IUAV University of Venice in the Master “Interactive Media for Interior Design”. Among the directions that she has recently impressed on her work lies a renovated interest for visual arts and multimedia’ potential linguistics.